Song Beat is a mobile tap/lane-based rhythm game. I joined mid-development, contributing bug fixes alongside two significant engineering systems — an offline mode caching layer and a reflection-based REST API response parser.
Gameplay Programmer
Unity, C#
Rhythm Action
Song Beat is a mobile tap/lane-based rhythm game built in Unity3D, targeting iOS and Android. Players tap notes in time with Indian music tracks across a scrolling lane layout.
I joined the project mid-development, contributing bug fixes alongside two significant backend engineering systems — an offline mode caching layer that allows the game to function without a server connection, and a reflection-based REST API response parser that replaced a brittle switch-case system with a configurable, automatically dispatched pipeline.