DataSmith 0.1.2
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docs/pages/mainpage.dox File Reference

Functions

**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling maintainable systems without boilerplate or runtime reflection • Attribute driven model definitions • Automatic code generation (Models+Queries) • Strongly-typed accessors and events • Fluent

Variables

**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay data
**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling scalable
**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling maintainable systems without boilerplate or runtime reflection • Attribute driven model definitions • Automatic code lazy query system • ORM like developer experience • Centralized data architecture • Zero runtime reflection • Designer friendly workflow • Scales to large projects Managing gameplay data in Unity often leads to
int Quantity
bool IsEquipped

Function Documentation

◆ generation()

**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling maintainable systems without boilerplate or runtime reflection • Attribute driven model definitions • Automatic code generation ( Models+ Queries)

Variable Documentation

◆ data

** DataSmith** is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay data

◆ IsEquipped

bool IsEquipped

◆ Quantity

int Quantity

◆ scalable

** DataSmith** is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling scalable

◆ to

**DataSmith **is an attribute driven data modeling framework for Unity that automatically generates strongly typed models and fluent query APIs It delivers an ORM like developer experience for in memory gameplay enabling maintainable systems without boilerplate or runtime reflection • Attribute driven model definitions • Automatic code lazy query system • ORM like developer experience • Centralized data architecture • Zero runtime reflection • Designer friendly workflow • Scales to large projects Managing gameplay data in Unity often leads to